About Us

You can be a passionate, an occasional, or a once-in-a-blue-moon gamer, but the games you've loved as a child stay in your heart forever. We share this love of simple games and we wanted to take it a step further - enable everyone to make their own version of the game they loved.

Therefore, we made a platform that features both simple commands and recognisable templates. Navigation is made as simple as possible so anyone, regardless of their coding skills, can use all the tools effortlessly. Similarly, templates were picked to cover the widely loved game types. This way, the majority of our users would be able to create the game they wanted with the minimum effort invested in the time-consuming and tricky process of building the game foundations.

However, this doesn't mean that you can find our creator interesting only if you are a beginner. On the contrary! Its ease of use makes it a perfect prototyping tool for experienced game developers. They will be able to test their game ideas quickly and accurately through Game Constructor.

Even the youngest audience can benefit from it. And we mean truly benefit, as in use it for their education. We've made it comprehensible enough that many teachers can easily incorporate it into their science and technology classes and make it their not-so-secret weapon in maintaining the students' attention and allowing them to practice their skills through an exercise that is close and interesting to them.

Whichever group you've found yourself in, we hope you'll appreciate Game Constructor as we hoped you would!

Our Platform Has Handy Tools and Diverse Publishing Options

Game Constructor has several templates in its base. A certain amount of basic work has already been done here so you don't have to waste time on doing the footwork of basic features setup. Still, you are given the freedom to create levels, add objects, design scenes, add external events, and also several other functions. Alternatively, you can choose to start a brand new project which enables you to add each element yourself. In any case, you'll be able to publish your final work on almost all mainstream publishing platforms.